Overall, I learned a lot by making this level. It taught me how to go from idea, all the way to end result and all the necessary steps to get there. This was one of the most fun projects I had during my time at University and is one of the projects I am most proud of.
As a next step, I would have loved to see this level get an Art pass by our Artists.
There are also some issues with the gameplay I would like to fix, for example smoothing out corners to improve player flow.
Compared to some of my class mates, I could have done more iterations of the level. I was quite confident with the base that I created, so I shied away from changing the core much. After playtesting the earliest version, more iteration could have helped to eliminate some of the issues that players reported towards the end.
Still I am happy with what I was able to achieve in 8 weeks, and players quite enjoyed my level.