Leander Burger

more work

Game Jams, Prototypes & older Projects

A UT map focused on open combat spaces and tight corridors set in an old ruin.

Team Size: 1
Created in Unreal Tournament Editor

Responsibilites: Level Design, Playtesting

Grim Junior - 2019

Grim Junior is a 2.5D adventure with puzzle and platforming elements, where you play as little Grim, struggling on his first day at work. Armed with only a vacuum cleaner, the player needs to find and catch fresh souls that are hiding around the graveyard and bring them to the afterlife.

Team Size: 13
Created in UE4
 

Responsibilities: Game Design, 3Cs Design, Scripting, UI

Timmy's Lost Toys - 2021

Timmy has had quite a field day on a remote island- but sadly it’s time to go home.
Created in 48 hours for the Global Game Jam 2021.
Team Size: 3
 

Responsibilities: Game Design,  Scripting (Blueprint), Level Design, Environment Art

Adventure Game Prototype - 2019

Experiments with various Marketplace assets. First time creating a Third Person Character Controller from Scratch in UE4.
Team Size: 1
 

Responsibilities: Game Design,  Scripting (Blueprint)

The Owl and the Astronaut (Epic Mega Jam) - 2018

Davey is an ordinary man, just trying to get into his own study. He’s written a letter and he needs to send it. What a shame today is the day he’s gone entirely mad.
Game Jam project created in 1 week for the Epic Mega Jam.
Team Size: 3
 

Responsibilities: Game Design, Scripting (Blueprints), Audio Design

Elon's Super Serious Escape Plan - 2017

A satirical game about Elon Musks escape from Laser Unicorns at Natha.
Game Jam project created in 1 week with the Blender Game Engine.
Team Size: 2
 

Responsibilities: Game Design, Level Design, Scripting (Python)

The Long Way Home - 2016

A story about a man with Alzheimer’s trying to reclaim memories about his life.
Game Jam project created in 1 week with the Blender Game Engine.
Team Size: 3
Won the Blender Game Making Competition.
 

Responsibilities: Game Design, Writing, Music, Level Design, Scripting

Swapper (Puzzle Game Concept) - 2016

Concept for a Puzzle Game with a teleport mechanic. An experiment in puzzle design.
Created in the Blender Game Engine.
Team Size: 1
 

Responsibilities: Everything

Light Knight - 2015

A roguelike fighting game in a procedurally generated dungeon.
Game Jam project created in 2 weeks with the Blender Game Engine.
Team Size: 2
Second Place in the Blender Game Making Competition.
 

Responsibilities: Game Design, Art Asset Creation, Animation, Sfx

Silent Hill Corridor - 2015

A short Horror Game inspired by the PT. Silent Hill Demo. Created in the Blender Game Engine. I made all the Art Assets myself with a bigger focus on Texturing and Lighting to try to create a good looking result.

Team Size: 1

Responsibilities: Everything

Fireman - 2015

A game about a fireman trying to save as many civilians as possible in a burning building.
Game Jam project created in 1 week with the Blender Game Engine.

Team Size: 2

Won the Blender Game Making Competition.
 

Responsibilities: Game Design, Writing, Level Design, Art Asset Creation

The Island (Survival game) - 2015

A survival game prototype created in the Blender Game Engine. This turned into a pretty big project with a bunch of ideas I wanted to explore. Created an Inventory System, Crafting System, Animal AI & Building System.
Team Size: 1
 

Responsibilities: Everything

Toms Adventure (Adventure game) - 2014

A small adventure game I wanted to create with my Cousin in the Blender Game Engine. I programmed a Dialogue System, Combat System and various other features for this project.
Team Size: 2
 

Responsibilities: Everything

STARS (Puzzle game) - 2014

A puzzle platformer game created in the Blender Game Engine. This game was heavily inspired by Portal. It features a “Swarm” mechanic, where the player can spawn and control “Stars” to manipulate the level. A 4 month project which has been completed and published to Gamejolt.
Team Size: 1
 

Responsibilities: Everything

Monochrome (Puzzle game) - 2014

A stylized platformer / puzzle game created in the Blender Game Engine. This was my first “published” project and so I learned a lot about sharing my work online.
Team Size: 1
 

Responsibilities: Everything

Find more of my old Prototypes on my YouTube Channel: